Thursday, 21 February 2013

Planeshift



Planeshift is the twenty-second Magic expansion and was released in February 2001 as the second set and first small expansion in the Invasion Block.

The three rare cards Ertai, the Corrupted, Tahngarth, Talruum Hero, and Skyship Weatherlight have alternate foil versions, so that each appears with its normal art as a foil and also appears with special art on the foil card. The special art versions have a star next to the collector's number.

Planeshift introduces the Gating mechanic. It is generally attached to an undercosted creature, when that creature comes into play, gating requires the player to return a creature they control to their hand. Planeshift expands upon the Kicker keyword introduced in Invasion by having other costs besides mana.

Thursday, 2 August 2012

Planeshift

Development

PlaneShift is currently in the alpha stage of development at version 0.5, codenamed "Arcane Chrysalis". PlaneShift has been open to players for free since its first public release. At that stage the game had very little functionality. The first major version (0.1) released on May 2, 2002 was codenamed "Atomic Blue".Four different public versions of the game came out since then, with different changes in functionality between them. The current version "Arcane Chrysalis" being released on December 10, 2009. The server side engine code and the client code is written from scratch by the PlaneShift team, while the 3D rendering features are based on the Crystal Space 3D engine. The internet connection for the game server is donated and has been known to suffer issues with long latency times.

The game uses two different licenses, with the engine being released under the GNU General Public License, while the content is released under a proprietary license. The artwork, ruleset, dialog, and other non-engine content of PlaneShift are proprietary and licensed under a custom license: the PlaneShift Content License (PCL). The PCL prevents modifications, redistributions, and assigns the copyright of accepted contributions to Atomic Blue. This license also forbids using the content for profit or for unofficial hosting. PlaneShift has been used in multiple studies regarding development of free software and video games.

The PlaneShift development team organization resembles one of a software company, with departments and leaders, and has been studied as a collaborative software engineering organizational model.

Monday, 22 August 2011

PlaneShift


PlaneShift is a cross-platform 3D Online Multiplayer Role Playing Game in a fantasy setting. The framework is open source with the server and client released under the GNU General Public License, while the artistic content is covered under a proprietary license. All content, however, is free to play. The game requires client software to be installed on the player's computer. The project is no-budget and produced by a group of developers guided by the Atomic Blue organization. The development team comprises developers from all around the world, located in the Europe, North America, and Oceania.

PlaneShift takes place inside a colossal stalactite named Yliakum. Players begin in the main city, Hydlaa, where they will start their journey. PlaneShift has 12 playable races, each of which have their own homelands and characteristics.